Tiger WangOPEN TO INTERNSHIPS
All work
GAME DEV2025

Auto Chess Mode

Prototyped an Auto Chess gameplay mode in C++ for a studio's in-development title — unit placement, turn logic, and PvE AI, tested by 100+ playtesters.

FIG. 04AUTO CHESS MODE04

01 — The mode

Ideated and prototyped an Auto Chess gameplay mode that shaped the design direction of the studio's in-development title, tested by 100+ playtesters.

02 — The code

Built core mechanics in C++ — unit placement, turn-based logic, and PvE AI — inside the game's existing architecture.

03 — Performance

A priority-based AI evaluation system cut computation time by over 40%, improving combat responsiveness.

SPECIFICATION
ROLESWE Intern
YEAR2025
STACK
C++Game AIPvE
Playtesters100+
Perf gain40%
LanguageC++
NEXT PROJECTML Research